If you are looking for a break from all of the classic racers in the app store, you might want to take a look at Clusterball Arcade.
In Clusterball Arcade, the idea is to collect as many balls as you can and fly them into the rings, where they are exchanged for points while beating the countdown timer. You control your plane with the accelerometer by tilting left, right, up, and down. There are brake buttons on both sides of the screen, which you can use to help avoid obstacles and help you to traverse the platforms. My only gripes with the controls are that there should be an option to turn off camera tilt, and set tilt sensitivity. Aside from that, I have had no problems with the controls.
Clusterball Arcade consists of ten stages, which continue to progress in difficulty as you advance through them. You will receive a score for each level depending on how many balls you have managed to collect. To go along with this, there are also online an online (global) leaderboard, so you can see how your scores in each level stack up against the rest of the world.
There are a number of other factors to contend with while collecting balls. Running into things like rocks will raise your damage meter, and upon reaching 100%, its game over! Each level also has a timer, and you must reach the finish before time runs out. Upon flying the balls through a ring, your timer will go up a few seconds. There are also in air power-ups, one of them being a ring displaying a number from one to five. Whichever number you get adds that amount of seconds to your timer.
The game also features several other power-ups, both good and bad. Among these power-ups are limited invincibility, ramps to give you speed boosts, as well as floating red balls to stop you dead in your tracks. These power-ups add a very nice twist to the game.
At Clusterball’s current price of only $0.99, I would recommend the game to anyone interested in a good cheap flying/racing game. To go along with the nice game-play, Clusterball also features nice, detailed graphics, as well as a frame-rate smoother than silk. The game includes several music tracks, which are fairly good quality. There are also sound effects, which include sounds for the engine, as well as someone shouting “Play ball!” when you first start a level, among other things. As far as bugs go, I have not noticed any thus far. This game definitely brings enough to the table to justify its current $0.99 price tag.
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