Bobby Carrot isn’t your typical puzzle game, it has character, charm, and an overall polish that can lull you into thinking your playing on a console and not a hand held device. It’s also has the distinction of being one of the most frustrating fun games I’ve ever played.
You play the starring role as Bobby Carrot as he attempts to solve puzzles on the road to discovering the mystery of the 6 golden carrots.
To progress in the game Bobby will need to collect all the carrots in each level in order to open the pathway to the next level.
Graphically the game is great, vibrant colorful characters, moving water, and great animations make Bobby Carrot feel like an interactive cartoon.
Audio wise the game is well represented with nifty sound effects, and theme music. However the looping theme music for the levels needs to longer, and it can get quit irritating repeating over and over. You can buy additional songs later on and you will want to! You can turn off the music if you would like as well.
On nice feature of the game is the way the menus are handled. The screen is clear of any buttons, menus, or maps it’s all done through a unique system for the game. Simply turn your iDevice to portrait mode and the menu system will come up. Turning the game back to landscape mode will resume your game play. Keeping your attention on the game and not the clutter found in most games.
Movement is controlled by touching the edges of the screen. Pressing the middle of the screen will enable a zoomed out mode that will let you get a better look at the level in it’s entirety.
Throughout the game players will encounter various obstacles requiring the user to think before acting.Certain puzzles require you to activate switches, use a snow shovel to unlock hidden objects, or maneuver mirrors around to direct fireballs to melt ice blocks to continue along. Some objects can be picked up and used at a later time, while others require certain movement mechanics to turn obstacles.
This is why I say the game can be very frustrating. Each level has a specific way to solve the puzzles, and if you do anything wrong you will be forced to restart the level, but you might not know you have messed up for a few moments. For example. You may cross over a trap door to press a switch that opens a gate somewhere on the map, but because you opened that switch prior to completing another required step you are now unable to cross over the trap again and while you are free to continue moving around you will never be able to complete the level.
I would have loved to see some kind of warning from Bobby like a shaking of the head if I was doing it wrong or some kinda of undo feature. I know it would break what the game is about but It does get frustrating spending an hour repeating steps over and over.
This is a more strategic type of puzzle game, than a platform or adventure game, which the screen shots can lead one to believe. Do not let the graphics and sounds have you mistake this for a kiddie game as it’s simply not the case. At it’s core it’s a puzzle game with a nice shinny wrapper.
One saving grace is that the levels are not timed. Challenge stages are however, but for the most part you can take your time and move wisely without worrying about creatures attacking you or rushing against some artificial timer.
There also is no penalty for dying, you simply restart the level over no limited number of lives or game over screens to continued with, so feel free to experiment how to solve these levels.
Scattered throughout throughout the levels are gold coins, some hidden under weeds, or crumbling rocks that require the lawnmower to unlock. These diversions do add some fun to the game as ridding the mower is quite fan and a nice break from the logic puzzles. These coins can be used to buy items and upgrades from the shop back on cloud9.
What the game does better than most is mix up the puzzles. There are a bunch of different obstacles in the game, from weeds, to carousel stones, Lilly pads, water currents, whirlwinds, Kites, fire breathing dragons, magic mirrors, wooden planks, windmills, clouds, giant beans, switches, trap doors, snow shovels, and more…- It’s suffice to say you will never have very similar puzzles on each level.
This is by far the games strongest point. The Gameplay is very challenging, but very fun as well and once you complete a level you feel you earned it!
If your a fan of puzzle games, good graphics, and rewarding game play than Bobby Carrot is for you! However if you get easily frustrated with games that make you do it their way, or hate having to repeat levels over and over to complete them than you may want to pass on this one. As for me I’m sticking with it. As the game is that good regardless of my inability to think.
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